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RT @AdaRoseCannon
I had a go at porting THREE's HTMLMesh to AFrame, it works with interactions, controllers work great, hand tracking in my environment on my Quest 1 is a little too unstable to use well but it does work.

github.com/AdaRoseCannon/afram

@vrhermit Agreed! I definitely wanna play around with it myself sometime soon. If you could combine this with WebXR Layers and maybe some reactive UI you'd have some awesome, crisp, in-world GUIs without having to fiddle around with creating 3D entities everywhere to replicate them.

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Wider Web is a Mastodon instance for people who Trevor Flowers knows and are of the open web and/or XR persuasion.