Had to go through few extra hoops but… @aframevr running #WebXR content on the @varjodotcom XR-3 via @OpenXR using its beta inside-out tracking alternative to SteamVR with base stations 👌 https://twitter.com/utopiah/status/1504056082716663813
I've updated my Aframe XR starter with some useful changes🎉
* Switch to physx physics because it's faster and doesn't throw a warning every frame
* use movement-controls with the simple-navmesh component
* Add HTML-mesh for configuring the movement type
Transmutable News Weekly issue 17 is fresh off of the presses (if presses were web sites) and in this issue I cover:
📰 The Base Mesh
📰 A #Glitch switch
📰 #Weron trustnets
Get in while the getting is good! 👇
I just published issue 16 of the Transmutable News Weekly 🎉
This week I cover:
- Crash opportunities
- Google's Not-Glass reveal
- Expensive hand registration
Get in while the getting is good 👇
You took such good care of your garden.😍 But the neighbor kid throws trash in your garden.😤 Use your water hose to stop him.
Play on Construct Arcade:
@Sorskoot has built a great #WebXR game.
Is this game based on your own experience?😅
I had a go at porting THREE's HTMLMesh to AFrame, it works with interactions, controllers work great, hand tracking in my environment on my Quest 1 is a little too unstable to use well but it does work.
✅ Chromium: 89
✅ Firefox: 102
❌ Safari: ?
My main site, I should clarify
/Web(?:\w*)/ Developer. I enjoy doing things on the internet. Currently working on too many projects, always. Creator of the WebXR Discord: http://discord.gg/webxr
Wider Web is a Mastodon instance for people who Trevor Flowers knows and are of the open web and/or XR persuasion.